SLANG
- Tunnelling — killer targets one survivor repeatedly.
- Camping — killer guards hooked survivor.
- Slugging — killer downs everyone without hooking.
- Genrush — survivors rush generators fast.
- Gen — generator.
- Save/Nosave — safe or unsafe zone for chase.
- Killer — the hunter.
- Survivor — the hunted.
- Hit — attack.
- Heal — healing action.
- Perk — skill/ability.
- Skillcheck — reaction test.
TIERLIST PERKS
Here you can explore an extensive collection of all perks from Dead by Daylight.
They are arranged in descending order of their usefulness — from the strongest and most versatile ones to those that provide little to no benefit in matches. They are divided into several columns showing their power level.
To find a specific character or perk, you can use the search bar.
EXAMPLE OF SUCH COLUMNS
EXCELLENT
Incredibly strong and useful perks.
GOOD
Quite effective and generally helpful perks.
DECENT
Weaker perks, but still situationally useful.
WEAK
Perks that are almost useless in most cases.
DEBUFF
Perks that can actually ruin your match.
EFFECTS
- Endurance — immune to one hit.
- Deep Wound — mend within 20s or go down.
- Blindness — hides all auras.
- Exposed — vulnerable to any hit.
- Oblivious — can't hear Terror Radius.
- Exhausted — can't use exhaustion perks.
- Broken — disables healing.
- Hemorrhage — healing regresses over time.
- Hindered — reduced movement speed.
- Haste — increased movement speed.
- Undetectable — hides aura and Red Stain.
- Bloodlust — speed increases during chase.